Really, it’s meh. Great art, good music, excellent voice acting, but the plot is a complete bore. Hayami’s path is basically split into 3 parts: getting to know her, which had some potential but ended in the most boring way possible; the reunion, which was just an excuse for a h-scene anyway, with some minor plot thrown in which didn’t have any impact. There’s an after story about their life together in the city, which was another excuse to throw Hayami in a main uniform and have her and Yui have sex. The comedy is presented too suddenly and the plot doesn’t feel continuous or thought out for that matter. I went “aww…” 2 times, that’s it. Really, if we are talking about a sad scene in front of the train, full moom wo sagashite does it with about a thousand times more emotion.
I’m seriously considering not finishing the game, which is something that I don’t like to do. I keep telling myself, if I just played the Konomi path in toheart2 and gave up I wouldn’t have found out about Yuma’s great story, and if I had just played Sumika’s path in Haruka ni aogi Uruwashino and gave up then I wouldn’t have found out how great the rest of it was. Grr…decisions, decisions!
That may be a good choice though, considering how long my backlog is. 11 games, and plus today I just read that both Tayutama and Yasuga no sora have been fully translated (into chinese though). The former doesn’t have translated menus and the latter still doesn’t have a patch yet, but both are going to be released soon and I’m crying because I have no time. o(>﹏<)o
Oh, but I have to clarify something: the trap is made of awesome. He can put tokodoki and kyun kyun in the same sentence and get away with it and is the funniest character in the whole thing. One morning he sneaked in to our protagonist’s house, read him a romance novel which caused him to have a dream and waking up 3 mm away from giving his first kiss away to a trap. Yes, he is awesome.