I started on Ayakashibito (because someone asked for it, and I’m running out of hard drive space). The game starts out pretty interesting, with two people (well, I’m not sure if they’re human or not) escaping from a facility on an island (there’s always one, isn’t it?) in the middle of the storm (SO cliched). They actually have a decent mood going, but then we have this.
Having a moeblob on the screen pretty much kills the tension. See, our protag jumps into the middle of the road to stop a car (they need food and clothing), because he’s seen people do this in movies and manga all the time (I know, I know, facepalm). The person he manages to stop is a shady doctor who’s barely worried about having a shotgun to the face, and the comedy just feels…off.
The art isn’t that great. I mean, this is from the guy that did Angelos Armas and Saya no Uta, so the base for the art is good, and there’s a lot of it too. However, the colors, the backgrounds, the clothes, the lighting…they’re a big step backwards from when the guy was drawing for Nitro+. Well, this was Propeller’s debut work, so I guess it’s reasonable (the art for evolimit is much nicer, though never reaching Nitro+ levels…).
The music is nice. There isn’t that immediate haunting quality to it, but there’s definitely SOMETHING. It kinds of reminds me of Air, though they’re nothing alike. Hmm, I wonder why. The voice acting is really nice though. The way that Suzu’s tone changes is ear candy, yup.